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Chult is located at the westernmost end of the Chultan peninsula, in the southern part of the Trackless Sea, off the coast of Calimshan. During the Sundering, Chult was cut off from the mainland, forming an island. Before that, Chult was again forming the westernmost end of the peninsula. Regardless of geographical status, Chult has always been remote and isolated, forming a mountainous jungle of savage beasts, hulking dinosaurs, and disease-ridden swamps.
Savage human tribes, goblins, and even stranger monstrous folk haunt the thick jungles. Nevertheless, Chult draws adventurers who search for its legendary riches. The primordial Ubtao is almost exclusively revered in the land, for the divine powers of Faerûn awarded Ubtao the dominion over the land of Chult in exchange for the deity’s vigilance over the threat from under the Peaks of Flame. The humans of Chult live in tribal communities, consisting of a dozen or so families, which move from one area to the next when the poor soil of the largely-jungle covered peninsula becomes depleted.
For hunting and defence they rely on primitive non-metallic weapons like clubs, bows and shortspears. Harder metals like iron and steel are unavailable to them, and the few brought in by outsiders are nowhere near enough to sufficiently arm any number of people. Magic is generally feared, and each tribal-family generally has only one wielder of arcane magic, performing hunting ceremonies and brewing potions to aid the hunters.